62 lines
948 B
GDScript3
62 lines
948 B
GDScript3
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# Public Constants
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enum {
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GET = 0,
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HEAD,
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POST,
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PUT,
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DELETE,
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CONNECT,
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OPTIONS,
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TRACE,
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PATCH
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}
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# Private constants
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const __DESCRIPTIONS: Dictionary = {
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GET: "Get",
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HEAD: "Head",
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POST: "Post",
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PUT: "Put",
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DELETE: "Delete",
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CONNECT: "Connect",
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OPTIONS: "Options",
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TRACE: "Trace",
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PATCH: "Patch",
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}
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const __TYPES: Dictionary = {
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"GET": GET,
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"HEAD": HEAD,
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"POST": POST,
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"PUT": PUT,
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"DELETE": DELETE,
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"CONNECT": CONNECT,
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"OPTIONS": OPTIONS,
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"TRACE": TRACE,
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"PATCH": PATCH,
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}
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# Public methods
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static func description_to_type(description: String) -> int:
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return identifier_to_type(description.to_upper())
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static func identifier_to_type(identifier: String) -> int:
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if __TYPES.has(identifier):
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return __TYPES[identifier]
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return -1
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static func type_to_description(type: int) -> String:
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return __DESCRIPTIONS[type]
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static func type_to_identifier(type: int) -> String:
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return type_to_description(type).to_upper()
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