lower enemies, crossed eyes of gamechar
This commit is contained in:
parent
2daca56a91
commit
c448e28223
10
sketch.js
10
sketch.js
@ -92,6 +92,13 @@ function GameCharacter() {
|
|||||||
}
|
}
|
||||||
this._drawEyes = function (draw_left, draw_right, eyes_height) {
|
this._drawEyes = function (draw_left, draw_right, eyes_height) {
|
||||||
fill(0);
|
fill(0);
|
||||||
|
if (this.curLives <= 0) {
|
||||||
|
textAlign(CENTER);
|
||||||
|
textSize(this.x_step*2);
|
||||||
|
text("x", this.x - this.x_step * 1.2, this.y - this.y_step * eyes_height);
|
||||||
|
text("x", this.x + this.x_step * 1.2, this.y - this.y_step * eyes_height);
|
||||||
|
}
|
||||||
|
else {
|
||||||
if (draw_left) {
|
if (draw_left) {
|
||||||
ellipse(
|
ellipse(
|
||||||
this.x - this.x_step * 1.2,
|
this.x - this.x_step * 1.2,
|
||||||
@ -109,6 +116,7 @@ function GameCharacter() {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
this._updateSprite();
|
this._updateSprite();
|
||||||
push();
|
push();
|
||||||
strokeWeight(1);
|
strokeWeight(1);
|
||||||
@ -669,7 +677,7 @@ function generateObjects() {
|
|||||||
max(
|
max(
|
||||||
random(
|
random(
|
||||||
prev.y - prev.max_y_deviation,
|
prev.y - prev.max_y_deviation,
|
||||||
floorPos_y - prev.max_y_deviation,
|
floorPos_y - prev.max_y_deviation/2,
|
||||||
),
|
),
|
||||||
height / 8,
|
height / 8,
|
||||||
),
|
),
|
||||||
|
Loading…
Reference in New Issue
Block a user