removing coins over canyons; formatting

This commit is contained in:
Mottributo 2023-03-23 22:33:39 +03:00
parent b2b1bf06ba
commit eff904c5db

View File

@ -347,6 +347,7 @@ function startGame(full_start, update_objects) {
if (collectables[i - 1].x + 200 > finish_position_x) {
break;
}
collectables[i] = {
x: collectables[i - 1].x + 50 + 100 * random(0.5, 1),
y: gameChar.possibleGroundPosY[
@ -355,6 +356,17 @@ function startGame(full_start, update_objects) {
size: 75,
isFound: false,
};
// Checking whether the coin is over a canyon;
// marking it as isFound (making it disabled) in case if.
for (k = 0; k < canyons.length; k++) {
if (
canyons[k].x - canyons[k].width / 2 < collectables[i].x
&&
canyons[k].x + canyons[k].width / 2 > collectables[i].x
) {
collectables[i].isFound = true;
}
}
}
}
}