tic-far-toe/GameMap.py

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830 B
Python
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class GameMap:
def __init__(self, max_size_x = float('inf'), max_size_y = float('inf')):
self.max_size_x = max_size_x
self.max_size_y = max_size_y
self.data = {}
def __str__(self):
return str(self.data)
def get_max_size_x(self):
return self.size_x
def get_max_size_y(self):
return self.size_y
2022-07-25 14:48:34 +00:00
def add_mark(self, x, y, player):
if (x <= self.max_size_x and y <= self.max_size_y) and (x >= 0 and y >= 0):
self.data[(x,y)] = player
else:
errorMessage = "The mark" + str((x,y)) + " is beyond preset max values, max_x - " + str(self.max_size_x) + ", max_y - " + str(self.max_size_y)
raise IndexError(errorMessage)
def clear_map(self):
self.data = {}