diff --git a/GameMap.py b/GameMap.py index 35cbc09..ec7c442 100644 --- a/GameMap.py +++ b/GameMap.py @@ -19,7 +19,6 @@ class GameMap: def add_mark(self, x, y, player): if (x <= self.max_size_x and y <= self.max_size_y) and (x >= 0 and y >= 0): - self.data[(x,y)] = player if (x, y) not in self.data: self.data[(x,y)] = player else: