Added score counting
It makes no sense to keep one score for everyone, in GameMap. A design flaw.
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@ -1,8 +1,9 @@
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class Player():
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class Player():
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def __init__(self, name):
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def __init__(self, name, personalScore=0):
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self.name = name
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self.name = name
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self.markList = []
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self.markList = []
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self.personalScore = personalScore
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def __str__(self):
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def __str__(self):
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return "Player " + self.name + ': ' + "\n " + str(self.markList)
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return "Player " + self.name + ': ' + "\n " + str(self.markList)
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@ -18,7 +19,7 @@ class Player():
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def add_mark(self, x, y):
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def add_mark(self, x, y):
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self.markList.append((x, y))
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self.markList.append((x, y))
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self.personalScore += 10
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def clear_mark_list():
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def clear_mark_list():
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self.markList = []
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self.markList = []
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