removed an unnecessary call (moved to gameLogic)
also removed a bunch of spaces
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@ -20,7 +20,6 @@ class GameMap:
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def add_player_mark(self, x, y, player):
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if (x <= self.max_size_x and y <= self.max_size_y) and (x >= 0 and y >= 0):
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self.data[(x,y)] = player
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player.record_mark(x, y)
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else:
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errorMessage = "The mark" + str((x,y)) + " is beyond preset max values, max_x - " + str(self.max_size_x) + ", max_y - " + str(self.max_size_y)
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raise IndexError(errorMessage)
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@ -28,5 +27,3 @@ class GameMap:
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def clear_map(self):
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self.data = {}
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