added another condition to adding marks
This commit is contained in:
parent
8d4b05b5fe
commit
a465c966a7
@ -20,6 +20,11 @@ class GameMap:
|
|||||||
def add_mark(self, x, y, player):
|
def add_mark(self, x, y, player):
|
||||||
if (x <= self.max_size_x and y <= self.max_size_y) and (x >= 0 and y >= 0):
|
if (x <= self.max_size_x and y <= self.max_size_y) and (x >= 0 and y >= 0):
|
||||||
self.data[(x,y)] = player
|
self.data[(x,y)] = player
|
||||||
|
if (x, y) not in self.data:
|
||||||
|
self.data[(x,y)] = player
|
||||||
|
else:
|
||||||
|
errorMessage = "The mark is already busy by the Player" + self.data[(x, y)].get_name()
|
||||||
|
raise KeyError(errorMessage)
|
||||||
else:
|
else:
|
||||||
errorMessage = "The mark" + str((x,y)) + " is beyond preset max values, max_x - " + str(self.max_size_x) + ", max_y - " + str(self.max_size_y)
|
errorMessage = "The mark" + str((x,y)) + " is beyond preset max values, max_x - " + str(self.max_size_x) + ", max_y - " + str(self.max_size_y)
|
||||||
raise IndexError(errorMessage)
|
raise IndexError(errorMessage)
|
||||||
|
Loading…
Reference in New Issue
Block a user