Implemented proper time counting

This commit is contained in:
RomulAugustus 2022-07-25 18:16:15 +03:00
parent 97957238fb
commit f68f7385f0

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@ -1,3 +1,5 @@
from datetime import datetime, time
from GameMap import * from GameMap import *
from Player import * from Player import *
@ -9,7 +11,6 @@ class GameLogic():
self.playerList = playerList self.playerList = playerList
self.winRowLength = winRowLength self.winRowLength = winRowLength
self.individualMoves = individualMoves self.individualMoves = individualMoves
self.time = 0 # in seconds
self.score = 0 self.score = 0
self.wait_for_input() self.wait_for_input()
@ -24,11 +25,11 @@ class GameLogic():
pass pass
def get_time(self): def get_time(self):
return self.time return str(datetime.now() - self.startTime)
def reset_time(self): def reset_time(self):
self.time = 0 self.startTime = datetime.now()
def get_score(self): def get_score(self):