Implemented proper time counting
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@ -1,3 +1,5 @@
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from datetime import datetime, time
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from GameMap import *
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from Player import *
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@ -9,7 +11,6 @@ class GameLogic():
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self.playerList = playerList
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self.winRowLength = winRowLength
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self.individualMoves = individualMoves
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self.time = 0 # in seconds
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self.score = 0
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self.wait_for_input()
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@ -24,11 +25,11 @@ class GameLogic():
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pass
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def get_time(self):
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return self.time
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return str(datetime.now() - self.startTime)
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def reset_time(self):
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self.time = 0
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self.startTime = datetime.now()
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def get_score(self):
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