from GameLogic import * from unittest import * gmap = GameMap(10, 10) player1 = Player("first") player2 = Player("second") playerList = [player1, player2] gmap.add_mark(4, 4, player1) gmap.add_mark(4, 5, player1) gmap.add_mark(4, 6, player1) gmap.add_mark(10, 10, player2) gmap = gameMap(5, 5) print(gmap) print(player1) print(player2) glogic = GameLogic(GameMap, playerList) print(glogic.check_who_win()) # AAAAAAAAAAAA I AM GOING INSANE OVER THIS BULLSHIELD # Outdated this message is, I just work with tuple[0] and tuple[1]. # ---- # Anyway, a reminder when you'll get to the web - figure out how to manipulate # tuples (or replace them altogether) so they'll behave like math matrices - # as in, (4, 4) * 2 -> (8, 8), and as in, (4, 4) + (-2, 3) -> (2, 7)