from GameMap import * from Player import * class GameLogic(): def __init__(self, gameMap, playerList, winRowLength, individualMoves): self.gameMap = gameMap self.playerList = playerList self.winRowLength = winRowLength self.individualMoves = individualMoves self.time = 0 # in seconds self.score = 0 self.wait_for_input() def wait_for_input(self): pass def check_for_win(self, playerList): for player in playerList: pass def get_time(self): return self.time def reset_time(self): self.time = 0 def get_score(self): return self.score