27 lines
		
	
	
		
			769 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			769 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| from GameLogic import *
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| from unittest import *
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| 
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| gmap = GameMap(10, 10)
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| player1 = Player("first")
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| player2 = Player("second")
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| playerList = [player1, player2]
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| 
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| gmap.add_mark(4, 4, player1)
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| gmap.add_mark(4, 5, player1)
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| gmap.add_mark(4, 6, player1)
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| gmap.add_mark(10, 10, player2)
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| 
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| gmap = gameMap(5, 5)
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| print(gmap)
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| print(player1)
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| print(player2)
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| 
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| glogic = GameLogic(GameMap, playerList)
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| print(glogic.check_who_win())
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| # AAAAAAAAAAAA I AM GOING INSANE OVER THIS BULLSHIELD
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| 
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| # Outdated this message is, I will just work with tuple[0] and tuple[1].
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| # ----
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| # Anyway, a reminder when you'll get to the web - figure out how to manipulate
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| # tuples (or replace them altogether) so they'll behave like math matrices -
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| # as in, (4, 4) * 2 -> (8, 8), and as in, (4, 4) + (-2, 3) -> (2, 7) |