extends SpaceEntity ## Position for mob to be spawned in. ## class_name SpaceSpawn class Desc extends RefCounted: var position: Vector3 var rotation: Vector3 func get_spawn_desc(space: Space) -> Desc: # todo: Get current region elevation var desc := Desc.new() desc.position = Vector3(global_position.x * space.unit_scale, 0, global_position.y * space.unit_scale) desc.rotation.y = rotation_degrees return desc