x86 support!
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@@ -6,7 +6,6 @@
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#include "../std.h"
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#include <fcntl.h>
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#include <stdarg.h>
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#include <stdint.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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@@ -20,7 +19,7 @@ inline com_std_fd com_std_open(char *path, uint32_t flags) {
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long ret;
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__asm__ volatile("syscall"
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: "=a"(ret)
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: "a"(2), "D"(path), "S"(mode)
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: "a"(2), "D"(path), "S"(mode), "d"(0)
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: "rcx", "r11", "memory");
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if (ret <= 0) /* Mark NULL, removing error code */
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ret = 0;
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@@ -90,4 +89,5 @@ inline void com_std_exit(uint32_t status) {
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inline void com_std_close(com_std_fd fd) {
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__asm__ volatile("syscall" : : "a"(3), "D"(fd) : "rcx", "r11", "memory");
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/* TODO: At least assert for bad descriptor for debug? */
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}
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@@ -0,0 +1,92 @@
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/*
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AMD64 specific Linux std parts.
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*/
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#include "linux.c"
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#include "../std.h"
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#include <fcntl.h>
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#include <stdint.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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inline com_std_fd com_std_open(char *path, uint32_t flags) {
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com_std_assert(flags != 0);
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uint32_t mode = flags & COM_STD_OPEN_READ && flags & COM_STD_OPEN_WRITE
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? O_RDWR
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: flags & COM_STD_OPEN_READ ? O_RDONLY
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: O_WRONLY;
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long ret;
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__asm__ volatile("int $0x80"
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: "=a"(ret)
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: "a"(5), "b"(path), "c"(mode), "d"(0)
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: "memory", "cc");
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if (ret <= 0) /* Mark NULL, removing error code */
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ret = 0;
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return (void *)ret;
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}
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inline bool com_std_write(com_std_fd fd, char const *data, uint32_t bytes) {
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long ret;
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__asm__ volatile("int $0x80"
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: "=a"(ret)
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: "a"(4), "b"(fd), "c"(data), "d"(bytes)
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: "memory", "cc");
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return ret == bytes;
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}
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inline int32_t com_std_read(com_std_fd fd, char *data, uint32_t upto) {
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long ret;
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__asm__ volatile("int $0x80"
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: "=a"(ret)
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: "a"(3), "b"(fd), "c"(data), "d"(upto)
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: "memory", "cc");
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return ret;
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}
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inline bool com_std_sfwd(com_std_fd fd, uint32_t bytes) {
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long ret;
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__asm__ volatile("int $0x80"
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: "=a"(ret)
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: "a"(19), "b"(fd), "c"(bytes), "d"(SEEK_CUR)
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: "memory", "cc");
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return ret >= 0; /* TODO: Check whether offset is bytes offset exactly? */
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}
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inline com_std_fd com_std_socket(bool isnetwork) {
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if (!isnetwork) {
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int32_t sockfd;
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__asm__ volatile("int $0x80"
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: "=a"(sockfd)
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: "a"(359), "b"(AF_UNIX), "c"(SOCK_STREAM), "d"(0)
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: "memory", "cc");
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if (sockfd < 0)
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sockfd = 0;
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return (void *)(int64_t)sockfd;
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} else
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return NULL;
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}
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inline bool com_std_connect(com_std_fd fd, bool isnetwork, char *address) {
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com_std_assert(address != NULL);
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if (!isnetwork) {
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struct sockaddr_un addr = {.sun_family = AF_UNIX};
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__builtin_memcpy(&addr.sun_path, address, com_str_ext_len(address));
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int32_t ret;
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__asm__ volatile("int $0x80"
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: "=a"(ret)
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: "a"(362), "b"(fd), "c"(&addr), "d"(sizeof addr)
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: "memory", "cc");
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return ret == 0;
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} else
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return NULL;
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}
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inline void com_std_exit(uint32_t status) {
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__asm__ volatile("int $0x80" : : "a"(1), "b"(status) : "memory", "cc");
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__builtin_unreachable();
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}
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inline void com_std_close(com_std_fd fd) {
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__asm__ volatile("int $0x80" : : "a"(6), "b"(fd) : "memory", "cc");
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}
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@@ -0,0 +1,26 @@
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/* No libc starting point. Jump straight into action! */
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__attribute__((naked)) __attribute__((force_align_arg_pointer))
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__attribute__((noreturn)) extern void
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_start(void) {
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__asm__ volatile("xorl %ebp, %ebp\n"
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"movl (%esp), %ecx\n"
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"leal 4(%esp), %edx\n"
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/* 3. Align the stack pointer to a 16-byte boundary */
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"andl $-16, %esp\n"
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/* 4. Reserve stack space for main's arguments + padding
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We need to pass 2 arguments (8 bytes).
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To keep %esp 16-byte aligned before the "call",
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we allocate 16 bytes total. */
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"subl $16, %esp\n"
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/* 5. Place arguments onto the newly aligned stack */
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"movl %ecx, (%esp)\n"
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"movl %edx, 4(%esp)\n"
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"call plr_display_x11_main\n"
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"movl %eax, %ebx\n"
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"movl $1, %eax\n"
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"int $0x80");
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}
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+6
-1
@@ -12,10 +12,15 @@
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#include "./draw.c"
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#if COM_DEF_TARGET == COM_DEF_TARGET_LINUX
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#if COM_DEF_CPU == COM_DEF_CPU_AMD64
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#include "../Common/Std/linux-amd64.c"
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#include "./Main/linux-amd64.c"
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#elif COM_DEF_CPU == COM_DEF_CPU_X86
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#include "../Common/Std/linux-x86.c"
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#include "./Main/linux-x86.c"
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#endif
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#include "../Common/Timer/stub.c"
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#include "./Display/x11.c"
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#include "./Main/linux.c"
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// #include "./Main/libc.c"
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#elif COM_DEF_TARGET == COM_DEF_TARGET_WASM
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#include "../Common/Std/stub.c"
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