#include #include #include #include #include #include #include "display.h" bool quited = false; #define WIDTH 640 #define HEIGHT 480 // TODO: correct error handling. extern int plr_display_x11_main(int argc, char *argv[]) { Display *display = XOpenDisplay(NULL); if (NULL == display) { fprintf(stderr, "Failed to initialize display"); return EXIT_FAILURE; } Window root = DefaultRootWindow(display); if (None == root) { fprintf(stderr, "No root window found"); XCloseDisplay(display); return EXIT_FAILURE; } int screen = DefaultScreen(display); Visual *visual = DefaultVisual(display, screen); int depth = DefaultDepth(display, screen); Window window = XCreateSimpleWindow(display, root, 0, 0, WIDTH, HEIGHT, 0, 0, 0xffffffff); if (None == window) { fprintf(stderr, "Failed to create window"); XCloseDisplay(display); return EXIT_FAILURE; } XSizeHints *hints = XAllocSizeHints(); if (hints == NULL) return EXIT_FAILURE; // Pinning min and max to the same values disables resizing hints->flags = PMinSize | PMaxSize; hints->min_width = hints->max_width = WIDTH; hints->min_height = hints->max_height = HEIGHT; XSetWMNormalHints(display, window, hints); XFree(hints); XSelectInput(display, window, ExposureMask | KeyPressMask); XMapWindow(display, window); GC gc = XCreateGC(display, window, 0, NULL); Atom wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", False); XSetWMProtocols(display, window, & wm_delete_window, 1); // TODO: can't be not true int bytes_per_pixel = 4; char *pixel_buffer = (char *)malloc(WIDTH * HEIGHT * bytes_per_pixel); XImage *ximage = XCreateImage( display, visual, depth, ZPixmap, 0, pixel_buffer, WIDTH, HEIGHT, 32, 0 ); if (!ximage) { fprintf(stderr, "Failed to create XImage\n"); free(pixel_buffer); XCloseDisplay(display); return EXIT_FAILURE; } int frame = 0; XEvent event; while (!quited) { XNextEvent(display, &event); switch(event.type) { case ClientMessage: if(event.xclient.data.l[0] == wm_delete_window) { XDestroyWindow(display, window); quited = true; } break; case Expose: frame += 2; // Fill buffer with a simple color gradient for (int y = 0; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { int pixel_index = (y * WIDTH + x) * bytes_per_pixel; // Assuming standard Little-Endian 32-bit BGRA format pixel_buffer[pixel_index + 0] = (x + frame) % 256; // Blue pixel_buffer[pixel_index + 1] = (y + frame) % 256; // Green pixel_buffer[pixel_index + 2] = (x + y - frame) % 256; // Red pixel_buffer[pixel_index + 3] = 0; // Alpha/Padding } } // Draw the complete image onto the window when exposed XPutImage( display, window, // Target drawable gc, // Graphics Context ximage, // Source XImage 0, 0, // Source coordinates (x, y) 0, 0, // Destination coordinates (x, y) WIDTH, HEIGHT// Dimensions to copy ); break; } } XCloseDisplay(display); return 0; }