#include "../std.h" #include "any.c" #include #include void *com_std_alloc(void *ptr, size_t size) { return NULL; } double com_std_sqrt(double v) { return __builtin_sqrt(v); } double com_std_fabs(double v) { return __builtin_fabs(v); } #if COM_DEF_COMPILER == COM_DEF_COMPILER_CLANG double com_std_sin(double v) { return __builtin_sin(v); } double com_std_cos(double v) { return __builtin_cos(v); } #else /* TODO: Use fsin/fcos, no matter how slow. */ double com_std_sin(double v) { return 0; } double com_std_cos(double v) { return 0; } #endif com_std_fd com_std_open(char const *path, uint32_t flags) { return NULL; } bool com_std_write(com_std_fd fd, void const *data, uint32_t bytes) { return false; } int32_t com_std_read(com_std_fd fd, void *data, uint32_t upto) { return -1; } bool com_std_sfwd(com_std_fd fd, uint32_t bytes) { return false; } com_std_fd com_std_socket(bool isnetwork) { return NULL; } bool com_std_connect(com_std_fd fd, bool isnetwork, char const *address) { return false; } void com_std_exit(uint32_t status) { __builtin_trap(); while (1) { } __builtin_unreachable(); } void com_std_close(com_std_fd fd) { return; }