2023-05-25 14:06:05 +00:00
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#include <stdio.h>
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#include <inttypes.h>
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#include <math.h>
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#include <assert.h>
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#include <string.h>
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#include "gifenc/gifenc.h"
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#define NOTE 440
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#define AUDIO_FRAME_RATE 44100
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#define LENGTH (AUDIO_FRAME_RATE / NOTE)
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#define WIDTH LENGTH * 4
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#define HEIGHT 128
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#define RED 0
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#define GREEN 0
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2023-05-26 09:00:48 +00:00
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#define BLUE 255
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2023-05-25 14:06:05 +00:00
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static struct sinewave {
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float f, s, c;
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} init_sinewave(float frequency, float phase, float amplitude) {
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struct sinewave r;
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r.f = 2.f * sinf((float)M_PI * frequency / (float)AUDIO_FRAME_RATE);
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r.s = amplitude * sinf(phase);
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r.c = amplitude * cosf(phase);
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return r;
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}
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static float pump_sinewave(struct sinewave *wave) {
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wave->s -= wave->f * wave->c;
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wave->c += wave->f * wave->s;
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return wave->s;
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}
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static struct sqrtwave {
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struct sinewave w;
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union {
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float f;
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uint32_t u;
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} v;
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} init_sqrtwave(float frequency, float phase, float amplitude) {
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struct sqrtwave r;
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union {
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float f;
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uint32_t u;
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} v, a;
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r.w = init_sinewave(frequency, phase, 1.f);
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v.f = r.w.s;
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a.f = amplitude;
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r.v.u = (a.u & 0x7fffffff) | (v.u & 0x80000000);
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return r;
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}
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static float pump_sqrtwave(struct sqrtwave *wave) {
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union {
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float f;
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uint32_t u;
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} v;
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pump_sinewave(&wave->w);
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v.f = wave->w.s;
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wave->v.u = (wave->v.u & 0x7fffffff) | (v.u & 0x80000000);
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return wave->v.f;
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}
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static struct sawtwave {
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float v, a, i;
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} init_sawtwave(float frequency, float phase, float amplitude) {
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struct sawtwave r;
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r.v = sinf(phase) * amplitude;
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r.a = amplitude;
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r.i = 2.f * frequency / AUDIO_FRAME_RATE * amplitude;
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return r;
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}
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static float pump_sawtwave(struct sawtwave *wave) {
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wave->v += wave->i;
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if (wave->v > wave->a)
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wave->v -= wave->a * 2.f;
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return wave->v;
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}
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static int absi(int v) {
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return v > 0 ? v : -v;
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}
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static void plot_line(uint8_t *frame, int x, int xt, int y, int yt) {
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int dx = xt - x;
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int dy = yt - y;
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int step = absi(dx) >= absi(dy) ? absi(dx) : absi(dy);
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dx /= step;
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dy /= step;
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int xc = x;
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int yc = y;
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int i = 1;
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while (i <= step) {
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frame[xc + yc * WIDTH] = 1;
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xc += dx;
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yc += dy;
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i++;
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}
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}
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static void generate_wave(char const *filepath, void *generator, float (*pumper)(void *)) {
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float wave[LENGTH];
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for (int i = 0; i < LENGTH; ++i) {
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wave[i] = pumper(generator);
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}
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uint8_t palette[6] = { [3] = RED, [4] = GREEN, [5] = BLUE };
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ge_GIF *g = ge_new_gif(filepath, WIDTH, HEIGHT, palette, 1, 0, 0);
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assert(g);
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for (int f = 0; f < LENGTH; ++f) {
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memset(g->frame, 0, WIDTH * HEIGHT);
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for (int i = 0; i < WIDTH; ++i) {
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int l0 = (int)((wave[(f + i) % LENGTH] + 1.0f) * 127.5f) / 2;
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int l1 = (int)((wave[(f + i + 1) % LENGTH] + 1.0f) * 127.5f) / 2;
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if (i == WIDTH - 1)
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g->frame[i + l0 * WIDTH] = 1;
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else
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plot_line(g->frame, i, i + 1, l0, l1);
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}
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ge_add_frame(g, 1);
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}
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ge_close_gif(g);
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}
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int main(void) {
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struct sinewave sine = init_sinewave((float)NOTE, 0.0f, 1.0f);
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generate_wave(".dynamic/sine.gif", &sine, pump_sinewave);
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struct sqrtwave sqrt = init_sqrtwave((float)NOTE, 0.0f, 1.0f);
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generate_wave(".dynamic/sqrt.gif", &sqrt, pump_sqrtwave);
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struct sawtwave sawt = init_sawtwave((float)NOTE, 0.0f, 1.0f);
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generate_wave(".dynamic/sawt.gif", &sawt, pump_sawtwave);
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return 0;
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}
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