20 lines
580 B
GDScript3
20 lines
580 B
GDScript3
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extends Node2D
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onready var n_DetachedViews := get_parent().find_node("DetachedViews")
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func _input(event):
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if not event is InputEventMouseButton:
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return
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var stack := []
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for view in n_DetachedViews.get_children():
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view.get_node("WindowDialog").hide()
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if view.get_node("WindowDialog").get_rect().has_point(event.position):
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stack.push_back(view)
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if stack.size() > 0:
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var front = stack.pop_back()
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for view in stack:
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view.get_node("WindowDialog").popup()
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front.get_node("WindowDialog").popup()
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