room discovery and stuff along the way achieving it

This commit is contained in:
veclav talica 2023-08-28 14:32:03 +05:00
parent e3a5224389
commit c50857661f
9 changed files with 335 additions and 104 deletions

View File

@ -8,6 +8,46 @@
config_version=4 config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "Connections",
"language": "GDScript",
"path": "res://scenes/Connections.gd"
}, {
"base": "Reference",
"class": "MucService",
"language": "GDScript",
"path": "res://scenes/MucService.gd"
}, {
"base": "Node",
"class": "PolyService",
"language": "GDScript",
"path": "res://scenes/PolyService.gd"
}, {
"base": "Reference",
"class": "PolyServiceBuilder",
"language": "GDScript",
"path": "res://scenes/PolyServiceBuilder.gd"
}, {
"base": "Node",
"class": "Stanza",
"language": "GDScript",
"path": "res://scenes/Stanza.gd"
}, {
"base": "Node",
"class": "Xml",
"language": "GDScript",
"path": "res://scenes/Xml.gd"
} ]
_global_script_class_icons={
"Connections": "",
"MucService": "",
"PolyService": "",
"PolyServiceBuilder": "",
"Stanza": "",
"Xml": ""
}
[application] [application]
config/name="tochie" config/name="tochie"
@ -17,7 +57,7 @@ config/icon="res://icon.png"
[autoload] [autoload]
Xml="*res://scenes/Xml.gd" Sums="*res://scenes/Sums.gd"
[gui] [gui]

View File

@ -4,35 +4,30 @@ var _connection
onready var n_Connection := get_node("Connections") onready var n_Connection := get_node("Connections")
func _service_discovery():
var iq := yield() as Xml.XmlElement
var feature_promises := Array()
for item in iq.children[0].children:
feature_promises.push_back(_connection.promise_iq(
item.attributes["jid"], "get",
n_Connection.disco_info_queury,
n_Connection.yield_as_is()))
while not n_Connection.are_promises_done(feature_promises):
yield()
for feature_promise in feature_promises:
if not feature_promise.is_ok:
push_error("Connection failed")
return
var feature := feature_promise.value as Xml.XmlElement
print(feature.as_string())
func _ready(): func _ready():
_connection = n_Connection.establish_new_connection("poto.cafe", "veclavtalica", "-") _connection = n_Connection.establish_new_connection("poto.cafe", "veclavtalica", "-")
if _connection == null: if _connection == null:
push_error("Connection failed") push_error("Connection failed")
return return
if _connection.push_iq(_connection.domain, "get", var service_request = load("res://scenes/PolyServiceBuilder.gd").new().request(_connection)
n_Connection.disco_items_queury, if not service_request.is_done:
_service_discovery()) != OK: yield(service_request, "done")
push_error("Connection failed")
if not service_request.is_ok:
push_error("Service builder errored out: %s" % [service_request.value])
return return
for service in service_request.value.value:
if service.muc == null: continue
var rooms_request = service.muc.request_rooms()
if not rooms_request.is_done:
yield(rooms_request, "done")
if not rooms_request.is_ok:
push_error("Room request errored out: %s" % [rooms_request.value])
return
for room in rooms_request.value.value:
print(room.as_string())

View File

@ -1,7 +1,5 @@
extends Node extends Node
class_name Connections
const disco_info_queury := "<query xmlns='http://jabber.org/protocol/disco#info'/>"
const disco_items_queury := "<query xmlns='http://jabber.org/protocol/disco#items'/>"
class Connection extends Reference: class Connection extends Reference:
var stream: StreamPeer var stream: StreamPeer
@ -9,46 +7,26 @@ class Connection extends Reference:
var domain: String var domain: String
var bare_jid: String var bare_jid: String
var jid: String var jid: String
var _id_counter: int = 0 var _id_counter: int = 0
var _pending_iqs: Dictionary # of id to GDScriptFunctionState var _pending_iqs: Dictionary # of id to GDScriptFunctionState
var _pending_tail_iqs: Array # of GDScriptFunctionState var _pending_tail_iqs: Array # of GDScriptFunctionState
var _xml_parser := Xml.Parser.new() var _xml_parser := Xml.Parser.new()
# warning-ignore:unused_signal # todo: Route signals to particular receivers, based on 'from' or 'to'
# warning-ignore:unused_signal
signal presence_received(presence) signal presence_received(presence)
# warning-ignore:unused_signal # warning-ignore:unused_signal
signal message_received(message) signal message_received(message)
# warning-ignore:unused_signal # warning-ignore:unused_signal
signal iq_received(iq) signal iq_received(iq)
# todo: Separate incremental hash to its own class.
func generate_id() -> int: func generate_id() -> int:
self._id_counter += 1 self._id_counter += 1
return hash(self._id_counter) return hash(self._id_counter)
class Promise extends Reference: func promise_iq(to: String, action: String, payload: String, capture: GDScriptFunctionState):
var is_done: bool = false
var is_ok: bool
var value = null
static func from(capture: GDScriptFunctionState) -> Promise:
var result := Promise.new()
if capture.connect("completed", result, "result_arrived") != OK:
assert("Bruh")
return result
static func make_error(error: int) -> Promise:
var result := Promise.new()
result.is_done = true
result.is_ok = false
result.value = error
return result
func result_arrived(p_result) -> void:
self.is_done = true
self.is_ok = true
self.value = p_result
func promise_iq(to: String, action: String, payload: String, capture: GDScriptFunctionState) -> Promise:
assert(action in ["get", "set"]) assert(action in ["get", "set"])
var id := self.generate_id() var id := self.generate_id()
@ -59,51 +37,23 @@ class Connection extends Reference:
"to": to.xml_escape(), "to": to.xml_escape(),
"action": action, "action": action,
"payload": payload "payload": payload
}).to_utf8()) != OK: }).to_utf8()) != OK:
return Promise.make_error(ERR_CONNECTION_ERROR) return Sums.Promise.make_error(ERR_CONNECTION_ERROR)
assert(not id in self._pending_iqs) assert(not id in self._pending_iqs)
self._pending_iqs[id] = capture self._pending_iqs[id] = capture
return Promise.from(capture) return Sums.Promise.from(capture)
func push_iq(to: String, action: String, payload: String, capture: GDScriptFunctionState) -> int: # Error
assert(action in ["get", "set"])
var id := self.generate_id()
if self.stream.put_data(
"""<iq from='{from}' id='{id}' to='{to}' type='{action}'>{payload}</iq>""".format({
"from": self.jid.xml_escape(),
"id": id,
"to": to.xml_escape(),
"action": action,
"payload": payload
}).to_utf8()) != OK:
return ERR_CONNECTION_ERROR
assert(not id in self._pending_iqs)
self._pending_iqs[id] = capture
return OK
## Registry of connections used for poking of pending iqs. ## Registry of connections used for poking of pending iqs.
var _connections: Array # of WeakRef to Connection var _connections: Array # of WeakRef to Connection
static func are_promises_done(promises: Array) -> bool:
for promise in promises:
assert(promise is Connection.Promise)
if not promise.is_done:
return false
return true
static func yield_as_is():
return yield()
func _ready(): func _ready():
# todo: Some better interval? # todo: Some better interval?
if get_tree().connect("physics_frame", self, "_process_connections") != OK: if get_tree().connect("physics_frame", self, "_process_connections") != OK:
assert("Bruh") assert("Bruh")
# todo: Collapse Result inside Promise.
func _process_connections() -> void: func _process_connections() -> void:
var to_remove := PoolIntArray() var to_remove := PoolIntArray()
@ -117,17 +67,19 @@ func _process_connections() -> void:
if response == null: if response == null:
continue continue
# todo: Move Result error into closure on connection failure?
while connection._xml_parser.parse_a_bit(response): while connection._xml_parser.parse_a_bit(response):
response = null response = null
var stanza := connection._xml_parser.take_root() var stanza := connection._xml_parser.take_root()
if stanza.node_name == "iq": if stanza.name == "iq":
if "to" in stanza.attributes and stanza.attributes["to"] != connection.jid: if "to" in stanza.attributes and stanza.attributes["to"] != connection.jid:
push_error("Stanza is not addressed to assigned jid") push_error("Stanza is not addressed to assigned jid")
if stanza.attributes["type"] in ["result", "error"]: if stanza.attributes["type"] in ["result", "error"]:
var id := int(stanza.attributes["id"]) # todo: Use strings directly instead? var id := int(stanza.attributes["id"]) # todo: Use strings directly instead?
var result = connection._pending_iqs[id].resume(stanza) var result = connection._pending_iqs[id].resume(Sums.Result.make_value(stanza))
if result is GDScriptFunctionState and result.is_valid(): if result is GDScriptFunctionState and result.is_valid():
connection._pending_tail_iqs.push_back(result) connection._pending_tail_iqs.push_back(result)
# elif result != null: # elif result != null:
@ -138,10 +90,10 @@ func _process_connections() -> void:
elif stanza.attributes["type"] in ["set", "get"]: elif stanza.attributes["type"] in ["set", "get"]:
connection.emit_signal("iq_received", stanza) connection.emit_signal("iq_received", stanza)
elif stanza.node_name == "message": elif stanza.name == "message":
connection.emit_signal("message_received", stanza) connection.emit_signal("message_received", stanza)
elif stanza.node_name == "presence": elif stanza.name == "presence":
connection.emit_signal("presence_received", stanza) connection.emit_signal("presence_received", stanza)
var to_remove_tails := PoolIntArray() var to_remove_tails := PoolIntArray()
@ -160,7 +112,7 @@ func _process_connections() -> void:
for idx in range(to_remove.size() - 1, 0, -1): for idx in range(to_remove.size() - 1, 0, -1):
_connections.remove(to_remove[idx]) _connections.remove(to_remove[idx])
func establish_new_connection(domain: String, identity: String, password: String) -> Connection: func establish_new_connection(domain: String, identity: String, password: String):
var stream := StreamPeerTCP.new() var stream := StreamPeerTCP.new()
if stream.connect_to_host(domain, 5222) != OK: if stream.connect_to_host(domain, 5222) != OK:
push_error("Cannot establish connection to " + domain) push_error("Cannot establish connection to " + domain)
@ -228,7 +180,7 @@ func _negotiate_tls(connection: Connection) -> int:
## Check that server response corresponds to what we ask for. ## Check that server response corresponds to what we ask for.
# todo: For conformity client must send closing stream tag on error. # todo: For conformity client must send closing stream tag on error.
if parsed_response._root.node_name != "stream:stream": return ERR_CANT_CONNECT if parsed_response._root.name != "stream:stream": return ERR_CANT_CONNECT
if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT
if "to" in parsed_response._root.attributes: if "to" in parsed_response._root.attributes:
if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT
@ -299,7 +251,7 @@ func _negotiate_sasl(connection: Connection, password: String) -> int:
## Check that server response corresponds to what we ask for. ## Check that server response corresponds to what we ask for.
# todo: For conformity client must send closing stream tag on error. # todo: For conformity client must send closing stream tag on error.
if parsed_response._root.node_name != "stream:stream": return ERR_CANT_CONNECT if parsed_response._root.name != "stream:stream": return ERR_CANT_CONNECT
if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT
if "to" in parsed_response._root.attributes: if "to" in parsed_response._root.attributes:
if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT
@ -321,7 +273,7 @@ func _negotiate_sasl(connection: Connection, password: String) -> int:
## We only support PLAIN mechanism as it's sufficient over TLS. ## We only support PLAIN mechanism as it's sufficient over TLS.
var plain_found := false var plain_found := false
for machanism in mechanisms.children: for machanism in mechanisms.children:
if machanism.is_element() and machanism.node_name == "mechanism": if machanism.is_element() and machanism.name == "mechanism":
if machanism.children[0].data == "PLAIN": if machanism.children[0].data == "PLAIN":
plain_found = true plain_found = true
break break
@ -367,7 +319,7 @@ func _bind_resource(connection: Connection, resource: String = "tochie-facade")
## Check that server response corresponds to what we ask for. ## Check that server response corresponds to what we ask for.
# todo: For conformity client must send closing stream tag on error. # todo: For conformity client must send closing stream tag on error.
if parsed_response._root.node_name != "stream:stream": return ERR_CANT_CONNECT if parsed_response._root.name != "stream:stream": return ERR_CANT_CONNECT
if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT if parsed_response._root.attributes["from"] != connection.domain: return ERR_CANT_CONNECT
if "to" in parsed_response._root.attributes: if "to" in parsed_response._root.attributes:
if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT if parsed_response._root.attributes["to"] != connection.bare_jid: return ERR_CANT_CONNECT

61
scenes/MucService.gd Normal file
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@ -0,0 +1,61 @@
extends Reference
class_name MucService
## https://xmpp.org/extensions/xep-0045.html
class MucRoom extends Reference:
var jid: String
var name: String
func as_string() -> String:
return "MucRoom \"%s\", Jid: \"%s\"" % [name, jid]
var jid: String
var _connection: Connections.Connection
var _rooms_promise: Sums.Promise = null
func try_init(connection: Connections.Connection, p_jid: String, disco_info: Xml.XmlElement):
var is_muc := false
for item in disco_info.children:
if item.is_element() and item.name == "feature":
if item.attributes["var"] == "http://jabber.org/protocol/muc":
is_muc = true
break
if not is_muc:
return null
self.jid = p_jid
self._connection = connection
return self
func request_rooms() -> Sums.Promise:
if self._rooms_promise != null:
return self._rooms_promise
self._rooms_promise = _connection.promise_iq(
jid, "get",
Stanza.disco_items_queury,
_iq_rooms())
return self._rooms_promise
func _iq_rooms():
var response = yield()
if not response.is_ok:
return response
var query := Stanza.unwrap_query_result(response.value)
if not query.is_ok:
return query
var rooms := Array()
for item in query.value.children:
if item.is_element() and item.name == "item":
var muc_room := MucRoom.new()
muc_room.jid = item.attributes["jid"]
muc_room.name = item.attributes["name"]
rooms.push_back(muc_room)
return Sums.Result.make_value(rooms)

13
scenes/PolyService.gd Normal file
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@ -0,0 +1,13 @@
extends Node
class_name PolyService
class Identity extends Reference:
var category: String
var name: String
var type: String
var jid: String
var identity: Identity
## Interfaces are populated based on features exposed on any given resource.
var muc = null

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@ -0,0 +1,56 @@
extends Reference
class_name PolyServiceBuilder
## https://xmpp.org/extensions/xep-0030.html
func request(connection: Connections.Connection) -> Sums.Promise:
return connection.promise_iq(connection.domain, "get",
Stanza.disco_items_queury,
_service_discovery(connection))
func _service_discovery(connection: Connections.Connection) -> Sums.Result:
var response = yield()
if not response.is_ok:
return response
var query := Stanza.unwrap_query_result(response.value)
if not query.is_ok:
return query.value
var feature_promises := Array()
var poly_services := Dictionary() # of Jid to PolyService
for item in query.value.children:
if not item.is_element() or item.name != "item":
continue
var poly_service = load("res://scenes/PolyService.gd").new()
poly_service.jid = item.attributes["jid"]
if "name" in item.attributes:
poly_service.name = item.attributes["name"]
poly_services[item.attributes["jid"]] = poly_service
feature_promises.push_back(connection.promise_iq(
item.attributes["jid"], "get",
Stanza.disco_info_queury,
Stanza.yield_as_is()))
while not Sums.are_promises_done(feature_promises):
yield()
# todo: Allow partial success.
if not Sums.are_promises_ok(feature_promises):
return Sums.Result.make_error(Sums.collect_promise_errors(feature_promises))
for feature_response in Sums.collect_promise_values(feature_promises):
var jid = feature_response.attributes["from"]
var features := Stanza.unwrap_query_result(feature_response)
if not features.is_ok:
# todo: Signal the error.
continue
var poly_service = poly_services[jid]
poly_service.muc = load("res://scenes/MucService.gd").new().try_init(
connection, jid, features.value)
return Sums.Result.make_value(poly_services.values())

22
scenes/Stanza.gd Normal file
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@ -0,0 +1,22 @@
extends Node
class_name Stanza
const disco_info_queury := "<query xmlns='http://jabber.org/protocol/disco#info'/>"
const disco_items_queury := "<query xmlns='http://jabber.org/protocol/disco#items'/>"
static func yield_as_is():
return yield()
static func unwrap_query_result(iq: Xml.XmlElement) -> Sums.Result:
if iq == null or iq.name != "iq" or not "type" in iq.attributes:
return Sums.Result.make_error(ERR_INVALID_DATA)
# todo: Delegate strctured XMPP error.
if iq.attributes["type"] != "result":
return Sums.Result.make_error(ERR_INVALID_DATA)
for child in iq.children:
if child.is_element() and child.name == "query":
return Sums.Result.make_value(child)
return Sums.Result.make_error(ERR_INVALID_DATA)

91
scenes/Sums.gd Normal file
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@ -0,0 +1,91 @@
extends Node
class Result extends Reference:
var is_ok: bool
var value = null
static func make_value(p_value):
var result := Result.new()
result.is_ok = true
result.value = p_value
return result
static func make_error(error):
var result := Result.new()
result.is_ok = false
# todo: Proper error object / convention.
result.value = [error, get_stack().slice(1, -1)]
return result
class Promise extends Reference:
var is_done: bool = false
var is_ok: bool
var value = null
signal done()
static func from(capture: GDScriptFunctionState):
var result := Promise.new()
if capture.connect("completed", result, "_result_arrived") != OK:
assert("Bruh")
return result
static func make_value(p_value):
var result := Promise.new()
result.is_done = true
result.is_ok = true
result.value = p_value
return result
static func make_error(error):
var result := Promise.new()
result.is_done = true
result.is_ok = false
result.value = [error, get_stack().slice(1, -1)]
return result
# todo: Use Error class value for erroneous state instead.
func _result_arrived(p_result) -> void:
self.is_done = true
self.is_ok = true
self.value = p_result
emit_signal("done")
static func are_promises_done(promises: Array) -> bool:
for promise in promises:
assert(promise is Promise)
if not promise.is_done:
return false
return true
static func are_promises_ok(promises: Array) -> bool:
for promise in promises:
assert(promise is Promise)
assert(promise.is_done)
if not promise.is_ok:
return false
return true
static func collect_promise_values(promises: Array) -> Array:
var result := Array()
for promise in promises:
assert(promise is Promise)
assert(promise.is_done)
# todo: Don't do this.
if promise.value is Result:
assert(promise.value.is_ok)
result.push_back(promise.value.value)
else: result.push_back(promise.value)
return result
static func collect_promise_errors(promises: Array) -> Array:
var result := Array()
for promise in promises:
assert(promise is Promise)
assert(promise.is_done)
if not promise.is_ok:
result.push_back(promise.value)
# todo: Don't do this.
elif promise.value is Result and not promise.value.is_ok:
result.push_back(promise.value.value)
return result

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@ -1,26 +1,27 @@
extends Node extends Node
class_name Xml
class XmlNode extends Reference: class XmlNode extends Reference:
func is_element() -> bool: return false func is_element() -> bool: return false
func is_text() -> bool: return false func is_text() -> bool: return false
class XmlElement extends XmlNode: class XmlElement extends XmlNode:
var node_name: String var name: String
var attributes: Dictionary # String to String var attributes: Dictionary # String to String
var children: Array # of XmlNode var children: Array # of XmlNode
func is_element() -> bool: return true func is_element() -> bool: return true
func take_named_child_element(p_node_name: String) -> XmlElement: func take_named_child_element(p_name: String) -> XmlElement:
for idx in range(self.children.size()): for idx in range(self.children.size()):
var child := self.children[idx] as XmlElement var child := self.children[idx] as XmlElement
if child != null and child.node_name == p_node_name: if child != null and child.name == p_name:
self.children.remove(idx) self.children.remove(idx)
return child return child
return null return null
func as_string(level: int = 0) -> String: func as_string(level: int = 0) -> String:
var result = '\t'.repeat(level) + "XmlElement \"%s\"" % self.node_name var result = '\t'.repeat(level) + "XmlElement \"%s\"" % self.name
if self.attributes.size() > 0: if self.attributes.size() > 0:
result += ", Attributes: " + String(self.attributes) result += ", Attributes: " + String(self.attributes)
for child in self.children: for child in self.children:
@ -69,7 +70,7 @@ class Parser extends Reference:
while parser.read() == OK: while parser.read() == OK:
if parser.get_node_type() == XMLParser.NODE_ELEMENT: if parser.get_node_type() == XMLParser.NODE_ELEMENT:
var element := XmlElement.new() var element := XmlElement.new()
element.node_name = parser.get_node_name() element.name = parser.get_node_name()
var attribute_count := parser.get_attribute_count() var attribute_count := parser.get_attribute_count()
for idx in range(attribute_count): for idx in range(attribute_count):
element.attributes[parser.get_attribute_name(idx)] = parser.get_attribute_value(idx) element.attributes[parser.get_attribute_name(idx)] = parser.get_attribute_value(idx)
@ -88,8 +89,8 @@ class Parser extends Reference:
return ERR_PARSE_ERROR return ERR_PARSE_ERROR
var popped := self._element_stack.pop_back() as XmlElement var popped := self._element_stack.pop_back() as XmlElement
if popped.node_name != parser.get_node_name(): if popped.name != parser.get_node_name():
push_error("Element <%s> closes sooner than <%s>" % [parser.get_node_name(), popped.node_name]) push_error("Element <%s> closes sooner than <%s>" % [parser.get_node_name(), popped.name])
return ERR_PARSE_ERROR return ERR_PARSE_ERROR
if self._element_stack.size() == 0: if self._element_stack.size() == 0: