; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "MucService", "language": "GDScript", "path": "res://scenes/MucService.gd" }, { "base": "Node", "class": "PolyService", "language": "GDScript", "path": "res://scenes/PolyService.gd" }, { "base": "Reference", "class": "PolyServiceBuilder", "language": "GDScript", "path": "res://scenes/PolyServiceBuilder.gd" }, { "base": "Control", "class": "Shell", "language": "GDScript", "path": "res://scenes/Shell.gd" }, { "base": "Node", "class": "Stanza", "language": "GDScript", "path": "res://scenes/Stanza.gd" }, { "base": "Node", "class": "Xml", "language": "GDScript", "path": "res://scenes/Xml.gd" } ] _global_script_class_icons={ "MucService": "", "PolyService": "", "PolyServiceBuilder": "", "Shell": "", "Stanza": "", "Xml": "" } [application] config/name="tochie-facade" run/main_scene="res://scenes/App.tscn" run/low_processor_mode=true boot_splash/bg_color=Color( 0.141176, 0.141176, 0.141176, 0 ) config/icon="res://icon.png" [autoload] Sums="*res://scenes/Sums.gd" Connections="*res://scenes/Connections.gd" [gui] common/drop_mouse_on_gui_input_disabled=true theme/custom="res://themes/jc.godot.plane-editor-theme-main/Themes/SteelCore/Default/steel-core.tres" [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_clear_color=Color( 0.301961, 0.301961, 0.301961, 0 ) environment/default_environment="res://default_env.tres"