tochie-kit/addons/Godoxel/PaintCanvasChunk.gd

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GDScript3
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tool
extends Control
var image = Image.new()
var image_texture = ImageTexture.new()
func _ready():
mouse_filter = Control.MOUSE_FILTER_IGNORE
func setup(region_size):
image.create(region_size, region_size, true, Image.FORMAT_RGBA8)
image.lock()
func update_chunk():
image_texture.create_from_image(image)
image_texture.set_flags(0)
self.texture = image_texture
func set_cell(x, y, color):
image.set_pixel(x, y, color)
update_chunk()
func _on_VisibilityNotifier2D_screen_entered():
visible = true
func _on_VisibilityNotifier2D_screen_exited():
visible = false