base Context and Controller classes, generalization of context

This commit is contained in:
veclav talica
2023-11-25 18:27:41 +05:00
parent 29d68068ac
commit 582489fea7
12 changed files with 116 additions and 55 deletions

View File

@ -1,21 +1,25 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://nodes/FittingSprite.gd" type="Script" id=1]
[ext_resource path="res://art/entities/fiend.png" type="Texture" id=2]
[ext_resource path="res://nodes/GridController.gd" type="Script" id=3]
[ext_resource path="res://nodes/4WayController.tscn" type="PackedScene" id=3]
[ext_resource path="res://nodes/GridContext.tscn" type="PackedScene" id=4]
[ext_resource path="res://nodes/GameObject.tscn" type="PackedScene" id=5]
[node name="Game" type="Node"]
[node name="GridContext" parent="." instance=ExtResource( 4 )]
[node name="Fiend" type="Sprite" parent="GridContext"]
position = Vector2( 128, 128 )
[node name="GameObject" parent="GridContext" instance=ExtResource( 5 )]
[node name="Visual" type="Sprite" parent="GridContext/GameObject"]
scale = Vector2( 4, 4 )
texture = ExtResource( 2 )
centered = false
script = ExtResource( 1 )
target_size = Vector2( 64, 64 )
[node name="GridController" type="Node" parent="GridContext/Fiend"]
script = ExtResource( 3 )
[node name="4WayController" parent="GridContext/GameObject" instance=ExtResource( 3 )]
[node name="Camera2D" type="Camera2D" parent="GridContext/GameObject"]
position = Vector2( 32, 32 )