extends Node2D class_name TK_GridContext ## todo: Cell visualization. ## todo: Integration of TileMap. export var cell_size: Vector2 = Vector2(64, 64) func position_to_cell_position(p_position: Vector2) -> Vector2: return Arithmetic.vector2_mod(global_position - p_position, cell_size) func is_cell_traversible(p_cell_position: Vector2) -> bool: return true