; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "BrushPrefabs", "language": "GDScript", "path": "res://addons/Godoxel/BrushPrefabs.gd" }, { "base": "Node", "class": "GEAction", "language": "GDScript", "path": "res://addons/Godoxel/actions/Action.gd" }, { "base": "Node", "class": "GEAnimation", "language": "GDScript", "path": "res://addons/Godoxel/Animation.gd" }, { "base": "GEAction", "class": "GEBrighten", "language": "GDScript", "path": "res://addons/Godoxel/actions/Brighten.gd" }, { "base": "GEAction", "class": "GEBrush", "language": "GDScript", "path": "res://addons/Godoxel/actions/Brush.gd" }, { "base": "GEAction", "class": "GEBucket", "language": "GDScript", "path": "res://addons/Godoxel/actions/Bucket.gd" }, { "base": "Control", "class": "GECanvas", "language": "GDScript", "path": "res://addons/Godoxel/Canvas.gd" }, { "base": "GEAction", "class": "GECut", "language": "GDScript", "path": "res://addons/Godoxel/actions/Cut.gd" }, { "base": "GEAction", "class": "GEDarken", "language": "GDScript", "path": "res://addons/Godoxel/actions/Darken.gd" }, { "base": "Control", "class": "GEDraggableWindow", "language": "GDScript", "path": "res://addons/Godoxel/dialogs/DraggableWindow.gd" }, { "base": "Control", "class": "GEFrame", "language": "GDScript", "path": "res://addons/Godoxel/Frame.gd" }, { "base": "Reference", "class": "GELayer", "language": "GDScript", "path": "res://addons/Godoxel/Layer.gd" }, { "base": "GEAction", "class": "GELine", "language": "GDScript", "path": "res://addons/Godoxel/actions/Line.gd" }, { "base": "GEAction", "class": "GEMultiLine", "language": "GDScript", "path": "res://addons/Godoxel/actions/MultiLine.gd" }, { "base": "GEAction", "class": "GEPasteCut", "language": "GDScript", "path": "res://addons/Godoxel/actions/PasteCut.gd" }, { "base": "GEAction", "class": "GEPencil", "language": "GDScript", "path": "res://addons/Godoxel/actions/Pencil.gd" }, { "base": "GEAction", "class": "GERainbow", "language": "GDScript", "path": "res://addons/Godoxel/actions/Rainbow.gd" }, { "base": "GEAction", "class": "GERect", "language": "GDScript", "path": "res://addons/Godoxel/actions/Rect.gd" }, { "base": "Node", "class": "GEUtils", "language": "GDScript", "path": "res://addons/Godoxel/Util.gd" }, { "base": "Node", "class": "TK_Arithmetic", "language": "GDScript", "path": "res://nodes/singletons/Arithmetic.gd" }, { "base": "Sprite", "class": "TK_FittingSprite", "language": "GDScript", "path": "res://nodes/FittingSprite.gd" }, { "base": "Node2D", "class": "TK_GridContext", "language": "GDScript", "path": "res://nodes/GridContext.gd" }, { "base": "Node", "class": "TK_GridController", "language": "GDScript", "path": "res://nodes/GridController.gd" } ] _global_script_class_icons={ "BrushPrefabs": "", "GEAction": "", "GEAnimation": "", "GEBrighten": "", "GEBrush": "", "GEBucket": "", "GECanvas": "", "GECut": "", "GEDarken": "", "GEDraggableWindow": "", "GEFrame": "", "GELayer": "", "GELine": "", "GEMultiLine": "", "GEPasteCut": "", "GEPencil": "", "GERainbow": "", "GERect": "", "GEUtils": "", "TK_Arithmetic": "", "TK_FittingSprite": "", "TK_GridContext": "", "TK_GridController": "" } [application] config/name="TochieKit" run/main_scene="res://scenes/Game.tscn" config/icon="res://icon.png" [autoload] Arithmetic="*res://nodes/singletons/Arithmetic.gd" InputUtils="*res://nodes/singletons/InputUtils.gd" [editor_plugins] enabled=PoolStringArray( "res://addons/Godoxel/plugin.cfg" ) [gui] common/drop_mouse_on_gui_input_disabled=true [input] move_up={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } move_down={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" 2d/snapping/use_gpu_pixel_snap=true vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_clear_color=Color( 0.00784314, 0, 0.117647, 1 ) environment/default_environment="res://default_env.tres"