[gd_scene load_steps=6 format=3 uid="uid://b6p1b5g3r77su"]

[ext_resource type="Shader" path="res://src/weird_background.gdshader" id="1_cc2jl"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_7al8d"]
shader = ExtResource("1_cc2jl")

[sub_resource type="Gradient" id="Gradient_qawev"]
colors = PackedColorArray(0.115517, 0.0145, 0.29, 1, 0.42, 0, 0.217, 1)

[sub_resource type="FastNoiseLite" id="FastNoiseLite_sfyvt"]
noise_type = 2
frequency = 0.05
fractal_type = 0
cellular_return_type = 0
domain_warp_enabled = true
domain_warp_type = 2

[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_7v4mw"]
generate_mipmaps = false
seamless = true
color_ramp = SubResource("Gradient_qawev")
noise = SubResource("FastNoiseLite_sfyvt")

[node name="WeirdBackground" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_bottom = 152.0
grow_horizontal = 2
grow_vertical = 2

[node name="Base" type="TextureRect" parent="."]
texture_filter = 1
material = SubResource("ShaderMaterial_7al8d")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("NoiseTexture2D_7v4mw")
stretch_mode = 1
