[gd_scene load_steps=4 format=3 uid="uid://s2a1pry5fw8f"]

[ext_resource type="Shader" path="res://scenes/interactivity_outline.gdshader" id="1_m18kw"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_gi5rt"]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("1_m18kw")
shader_parameter/color = Color(1, 1, 1, 0)
shader_parameter/size = 1.24

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ptaep"]
resource_local_to_scene = true
next_pass = SubResource("ShaderMaterial_gi5rt")
albedo_color = Color(0.0936238, 0.825356, 1, 1)
metallic = 0.8
roughness = 0.4

[node name="Model" type="CSGSphere3D"]
material_override = SubResource("StandardMaterial3D_ptaep")
radius = 0.2
radial_segments = 24
rings = 12
