no depth test in viewmodel item thing
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@ -42,6 +42,7 @@ shader_parameter/size = 1.24
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x7r08"]
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resource_local_to_scene = true
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next_pass = SubResource("ShaderMaterial_nch7m")
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no_depth_test = true
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albedo_color = Color(0.0936238, 0.825356, 1, 1)
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metallic = 0.8
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roughness = 0.4
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