diff --git a/src/ingame/water_bomb.gd b/src/ingame/water_bomb.gd index 53c3ab8..a53a90d 100644 --- a/src/ingame/water_bomb.gd +++ b/src/ingame/water_bomb.gd @@ -52,7 +52,7 @@ func _on_body_entered(p_body: Node3D) -> void: _model.hide() _picking_area.collision_layer = 0 _disable_body.rpc() - + _picking_area.collision_layer = 0 await _splash_small_sound.finished if _splash_small_quiet_sound.playing: await _splash_small_quiet_sound.finished