forgot files
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d2bbeb45dc
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BIN
assets/coin_flower.png
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BIN
assets/coin_flower.png
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35
assets/coin_flower.png.import
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35
assets/coin_flower.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dw3x3h3f34sy3"
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path.s3tc="res://.godot/imported/coin_flower.png-f7e515b96b6729484a68167e84f6e510.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/coin_flower.png"
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dest_files=["res://.godot/imported/coin_flower.png-f7e515b96b6729484a68167e84f6e510.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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5
src/quad_viewmodel.gd
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5
src/quad_viewmodel.gd
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extends Node3D
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func reflect_bundle(p_bundle: Dictionary) -> void:
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$Sprite3D.texture = GameState.fetch().INVENTORY_ITEM_DB[p_bundle["item_id"]].icon
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$CountLabel.text = str(p_bundle["count"])
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19
src/quad_viewmodel.tscn
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19
src/quad_viewmodel.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dxb5f3il2h1ur"]
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[ext_resource type="Script" path="res://src/quad_viewmodel.gd" id="1_vidqb"]
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[ext_resource type="Texture2D" uid="uid://dw3x3h3f34sy3" path="res://assets/coin_flower.png" id="2_3hbqi"]
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[node name="QuadViewmodel" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.179242, 0)
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script = ExtResource("1_vidqb")
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[node name="CountLabel" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.181474, 0)
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billboard = 1
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text = "3"
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[node name="Sprite3D" type="Sprite3D" parent="."]
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pixel_size = 0.015
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billboard = 1
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texture_filter = 0
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texture = ExtResource("2_3hbqi")
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