[gd_scene load_steps=4 format=3 uid="uid://s2a1pry5fw8f"] [ext_resource type="Shader" path="res://scenes/interactivity_outline.gdshader" id="1_m18kw"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_gi5rt"] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_m18kw") shader_parameter/color = Color(1, 1, 1, 0) shader_parameter/size = 1.24 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ptaep"] resource_local_to_scene = true next_pass = SubResource("ShaderMaterial_gi5rt") albedo_color = Color(0.0936238, 0.825356, 1, 1) metallic = 0.8 roughness = 0.4 [node name="Model" type="CSGSphere3D"] material_override = SubResource("StandardMaterial3D_ptaep") radius = 0.2 radial_segments = 24 rings = 12