2024-07-08 00:44:20 +00:00
|
|
|
#ifndef TITLE_H
|
|
|
|
#define TITLE_H
|
|
|
|
|
|
|
|
#include "../state.h"
|
|
|
|
#include "scene.h"
|
|
|
|
#include "../player.h"
|
|
|
|
#include "../world.h"
|
|
|
|
|
|
|
|
|
2024-09-23 17:43:16 +00:00
|
|
|
typedef struct SceneTitle {
|
|
|
|
Scene base;
|
2024-07-08 00:44:20 +00:00
|
|
|
|
2024-09-23 17:43:16 +00:00
|
|
|
World *world;
|
|
|
|
Player *player;
|
|
|
|
} SceneTitle;
|
2024-07-08 00:44:20 +00:00
|
|
|
|
|
|
|
|
2024-09-23 17:43:16 +00:00
|
|
|
Scene *title_scene(State *state);
|
2024-07-08 00:44:20 +00:00
|
|
|
|
|
|
|
|
|
|
|
#endif
|