townengine/src/game/scenes/ingame.h

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2024-07-08 00:44:20 +00:00
#ifndef INGAME_H
#define INGAME_H
#include "../../game_api.h"
#include "../state.h"
#include "scene.h"
#include "../player.h"
#include "../world.h"
struct scene_ingame {
struct scene base;
struct world *world;
struct player *player;
};
struct scene *ingame_scene(struct state *state);
#endif