townengine/apps/testgame/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.21)
project(testgame LANGUAGES C)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
# add root townengine cmake file
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR})
add_subdirectory(../../ ../../../.build)
endif()
set(SOURCE_FILES
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game.c
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state.h
player.c player.h
world.c world.h
scenes/scene.c scenes/scene.h
scenes/title.c scenes/title.h
scenes/ingame.c scenes/ingame.h
)
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
use_townengine(${PROJECT_NAME})
set_target_properties(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)