townengine/apps/scenery/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.21)
project(scenery LANGUAGES C)
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if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
add_subdirectory($ENV{TWNROOT} $ENV{TWNBUILDDIR})
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set(SOURCE_FILES
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game.c
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state.h
scenes/scene.c scenes/scene.h
scenes/title.c scenes/title.h
scenes/ingame.c scenes/ingame.h
)
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use_townengine(${PROJECT_NAME} "${SOURCE_FILES}" ${CMAKE_CURRENT_SOURCE_DIR} ../../common-data)