2024-09-16 06:07:01 +00:00
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{
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"auto_complete":
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{
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"selected_items":
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[
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2024-09-18 16:01:43 +00:00
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[
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"GL_STRE",
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"GL_STREAM_DRAW"
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],
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[
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"GL_RGBA",
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"GL_RGBA8"
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],
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[
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"stdb",
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"stdbool.h>"
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],
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2024-09-16 06:07:01 +00:00
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[
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"twn",
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"twn_rendering_platform.h\""
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],
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[
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"twn_",
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"twn_text_c.h\""
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],
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[
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"pus",
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"push_sprite_payload_to_vertex_buffer_builder"
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],
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[
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"verte",
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"vertex_buffer_builder"
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],
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[
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"crea",
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"create_gpu_texture"
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],
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[
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"TEXTURE_FIL",
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"TEXTURE_FILTER_NEAREAST"
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],
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[
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"text",
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"texture_filter"
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],
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[
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"create_",
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"create_gpu_texture"
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],
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[
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"GLui",
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"GLuint"
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],
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[
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"texture",
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"texture_key"
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],
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[
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"GL_VER",
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"GL_VERTEX_ARRAY"
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],
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[
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"push",
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"push_sprite_payload_to_vertex_buffer_builder"
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],
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[
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"ve",
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"vertex_buffer"
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],
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[
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"b",
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"bytes"
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],
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[
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"glMap",
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"glMapBuffer"
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],
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[
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"bu",
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"buffer_element"
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],
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[
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"PIPE",
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"PIPELINE_SPACE"
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],
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[
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"con",
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"context.h\""
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],
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[
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"co",
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"config.h\""
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],
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[
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"to",
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"townengine/"
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],
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[
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"TWN_",
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"TWN_ROOT_DIR"
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],
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[
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"p",
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"pixels"
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],
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[
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"SDL_Free",
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"SDL_FreeRW"
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],
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[
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"SDL_assert",
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"SDL_assert_always"
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],
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[
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"file_",
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"file_mem"
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],
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[
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"SDL_al",
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"SDL_assert_always"
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],
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[
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"file",
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"file_mem"
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],
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[
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"memc",
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"memccpy"
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],
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[
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"SDL_CreateSurfa",
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"SDL_CreateRGBSurfaceFrom"
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],
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[
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"stbi_lo",
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"stbi_load_from_memory"
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],
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[
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"SDL_Surface",
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"SDL_CreateRGBSurfaceWithFormat"
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],
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[
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"end",
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"endfunction"
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],
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[
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"CMAKE_CURRENT",
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"CMAKE_CURRENT_SOURCE_DIR"
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],
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[
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"TOWNENGINE_AR",
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"TOWNENGINE_ARCHIVE_DATA"
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],
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[
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"TOWNENGINE_",
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"TOWNENGINE_ARCHIVE_DATA"
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],
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[
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"TO",
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"TOWNENGINE_BOOTSTRAP"
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],
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[
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"TOW",
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"TOWNENGINE_HOT_RELOAD"
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],
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[
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"sh",
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"shfree"
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],
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[
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"game",
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"game_end"
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],
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[
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"load",
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"load_game_shared_object"
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],
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[
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"gan",
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"game_object_loaded_after_modification"
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],
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[
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"CURRENT",
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"CMAKE_CURRENT_SOURCE_DIR"
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],
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[
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"RUNTI",
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"RUNTIME_OUTPUT_DIRECTORY"
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],
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[
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"CMAEK_CURRENT",
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"CMAKE_CURRENT_SOURCE_DIR"
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],
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[
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"compile_op",
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"add_compile_options"
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],
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[
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"RUNTIME_OUTPUT",
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"RUNTIME_OUTPUT_NAME"
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],
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[
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"TOWN",
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"TOWNENGINE_HOT_RELOAD"
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],
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[
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"game_",
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"game_tick"
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],
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[
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"CMAKE_PROJE",
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"CMAKE_PROJECT_NAME"
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],
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[
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"so",
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"sources"
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],
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[
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"int",
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"int64_t"
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],
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[
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"stb_per",
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"stb_perlin_noise3_seed"
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],
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[
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"uin",
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"uint8_t"
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],
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[
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"uint",
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"uint8_t"
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],
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[
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"sl",
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"slice_descs"
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],
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[
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"arr",
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"arrlenu"
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],
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[
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"all",
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"allocated_str"
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],
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[
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"mallo",
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"malloc"
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],
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[
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"tabela_push_int32_",
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"tabela_push_int32_at_key"
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],
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[
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"t",
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"tree_view_size"
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],
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[
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"tre",
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"tree_view_size"
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],
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[
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"arrlen",
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"arrlenu"
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],
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[
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"tree",
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"tree_view"
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],
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[
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"s",
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"slice_descs_view_size"
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],
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[
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"sli",
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"slice_descs_view"
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],
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[
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"shget",
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"shgetp_null"
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],
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[
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"ali",
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"alignof"
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],
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[
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"TABE",
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"TABELA_TYPE_NONE"
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],
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[
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"ta",
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"tabela_variant"
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],
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[
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"table",
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"tabela_current"
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],
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[
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"tabela",
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"tabela_save"
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],
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[
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"tabela_p",
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"tabela_push_int32"
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],
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[
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"tabel",
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"tabela_open"
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],
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[
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"str",
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"struct"
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],
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[
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"arrp",
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"arrput"
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],
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[
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"tr",
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"tree"
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],
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[
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"sta",
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"stack_index"
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],
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[
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"no",
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"node_count"
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],
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[
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"n",
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"node_count"
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],
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[
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"re",
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"return"
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],
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[
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"fw",
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"fwrite"
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],
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[
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"pt",
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"ptrdiff_t"
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],
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[
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"t_",
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"t_fvec2"
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],
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[
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"m",
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"m_opt"
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],
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[
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"te",
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"texture_origin_opt"
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],
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[
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"t_f",
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"t_fvec2"
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],
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[
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"repeat",
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"repeating_texture"
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],
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[
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"TEXT",
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"TEXTURE_ATLAS_SIZE"
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],
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[
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"SDL_",
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"SDL_Surface"
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],
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[
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"glCopy",
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"glCopyTexSubImage2D"
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],
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[
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"SDL_Assert",
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"SDL_assert"
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],
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[
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"malo",
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"malloc.h>"
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],
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|
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[
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"stb_d",
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"stb_ds.h>"
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],
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[
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"tabe",
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"tabela_type"
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],
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[
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"GLAD_GL_",
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"GLAD_GL_ARB_depth_clamp"
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],
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[
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"w",
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"window"
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],
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[
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"SDL_GL_Get",
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|
|
"SDL_GL_GetDrawableSize"
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],
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[
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|
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"glDe",
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"glDepthRange"
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],
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[
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"SDL_GL_CONTEXT_",
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"SDL_GL_CONTEXT_NO_ERROR"
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|
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],
|
|
|
|
[
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|
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"GL_LINE",
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|
|
"GL_LINEAR"
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|
|
],
|
|
|
|
[
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"m_vec",
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|
|
"m_vec_norm"
|
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|
|
],
|
|
|
|
[
|
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|
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"render",
|
|
|
|
"rendering.h\""
|
|
|
|
],
|
|
|
|
[
|
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|
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"p_",
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|
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"p_member"
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],
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[
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"_",
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"_opt"
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],
|
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|
[
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"m_op",
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"m_option_list"
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],
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[
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"_op",
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"_opt_set"
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],
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[
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"pp",
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"push_sprite_ex"
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],
|
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|
[
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"phy",
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|
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"physfs"
|
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|
],
|
|
|
|
[
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|
"camera_lo",
|
|
|
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"camera_look_at_matrix"
|
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|
|
],
|
|
|
|
[
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"aud",
|
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|
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"audio/"
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],
|
|
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[
|
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|
|
"TOWNENGINE",
|
|
|
|
"TOWNENGINE_DIR"
|
|
|
|
],
|
|
|
|
[
|
|
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"PRO",
|
|
|
|
"PROJECT_NAME"
|
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|
|
],
|
|
|
|
[
|
|
|
|
"M_PI",
|
|
|
|
"M_PI_2"
|
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|
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],
|
|
|
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[
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[
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[
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[
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