townengine/src/textures/modes.h

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#ifndef TEXTURES_MODES_H
#define TEXTURES_MODES_H
/* alpha channel information */
enum texture_mode {
TEXTURE_MODE_OPAQUE, /* all pixels are solid */
TEXTURE_MODE_SEETHROUGH, /* some pixels are alpha zero */
TEXTURE_MODE_GHOSTLY, /* arbitrary alpha values */
};
#endif