townengine/apps/demos/platformer/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.21)
project(platformer LANGUAGES C)
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if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
add_subdirectory($ENV{TWNROOT} ${CMAKE_BINARY_DIR}/twn)
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set(SOURCE_FILES
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game.c
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state.h
player.c player.h
world.c world.h
scenes/scene.c scenes/scene.h
scenes/title.c scenes/title.h
scenes/ingame.c scenes/ingame.h
)
use_townengine("${SOURCE_FILES}" ${TWN_OUT_DIR})