input system rework

This commit is contained in:
veclavtalica
2025-02-04 07:32:25 +03:00
parent 4efe80bb5a
commit 02b5ac4cc3
27 changed files with 293 additions and 786 deletions

View File

@ -13,4 +13,4 @@ set(SOURCE_FILES
state.h
)
use_townengine(${PROJECT_NAME} "${SOURCE_FILES}" ${CMAKE_CURRENT_SOURCE_DIR})
use_townengine("${SOURCE_FILES}" ${CMAKE_CURRENT_SOURCE_DIR})

View File

@ -69,8 +69,8 @@ void game_tick(void)
ctx.udata = calloc(1, sizeof(State));
}
input_action("add_a_bit", CONTROL_LEFT_MOUSE);
input_action("add_a_lot", CONTROL_RIGHT_MOUSE);
input_action("add_a_bit", "LCLICK");
input_action("add_a_lot", "RCLICK");
State *state = ctx.udata;