input system rework
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@@ -69,8 +69,8 @@ void game_tick(void)
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ctx.udata = calloc(1, sizeof(State));
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}
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input_action("add_a_bit", CONTROL_LEFT_MOUSE);
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input_action("add_a_lot", CONTROL_RIGHT_MOUSE);
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input_action("add_a_bit", "LCLICK");
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input_action("add_a_lot", "RCLICK");
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State *state = ctx.udata;
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