fix color for line rendering

This commit is contained in:
veclavtalica 2025-01-23 20:05:29 +03:00
parent 2df5616410
commit 0dc0a18019

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@ -552,9 +552,9 @@ void finally_draw_command(DeferredCommandDraw command) {
void render_line(const LinePrimitive *line) {
finally_use_2d_pipeline();
glBegin(GL_LINES);
glColor4b(line->color.r, line->color.g, line->color.b, line->color.a);
glColor4ub(line->color.r, line->color.g, line->color.b, line->color.a);
glVertex2f(line->start.x, line->start.y);
glColor4b(line->color.r, line->color.g, line->color.b, line->color.a);
glColor4ub(line->color.r, line->color.g, line->color.b, line->color.a);
glVertex2f(line->finish.x, line->finish.y);
glEnd();
}