use SDL stdlib where possible

This commit is contained in:
2024-09-25 19:42:34 -03:00
parent ccad21ab90
commit 0fe1023667
9 changed files with 37 additions and 39 deletions

View File

@ -65,14 +65,14 @@ void audio_play(const char *path, const char *channel) {
static AudioFileType infer_audio_file_type(const char *path) {
size_t path_len = strlen(path);
size_t path_len = SDL_strlen(path);
for (int i = 0; i < audio_file_type_count; ++i) {
size_t ext_length = strlen(audio_exts[i]);
size_t ext_length = SDL_strlen(audio_exts[i]);
if (path_len <= ext_length)
continue;
if (strcmp(&path[path_len - ext_length], audio_exts[i]) == 0)
if (SDL_strcmp(&path[path_len - ext_length], audio_exts[i]) == 0)
return (AudioFileType)i;
}