use SDL stdlib where possible
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@ -17,10 +17,7 @@
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#include <glad/glad.h>
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#endif
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <tgmath.h>
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#include <limits.h>
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@ -380,7 +377,7 @@ static void clean_up(void) {
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/* if you're gonna remove this, it's also being done in rendering.c */
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for (size_t i = 0; i < arrlenu(ctx.render_queue_2d); ++i) {
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if (ctx.render_queue_2d[i].type == PRIMITIVE_2D_TEXT) {
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free(ctx.render_queue_2d[i].text.text);
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SDL_free(ctx.render_queue_2d[i].text.text);
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}
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}
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arrfree(ctx.render_queue_2d);
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@ -408,7 +405,7 @@ int enter_loop(int argc, char **argv) {
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return EXIT_FAILURE;
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for (int i = 1; i < (argc - 1); ++i) {
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if (strcmp(argv[i], "--data-dir") == 0) {
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if (SDL_strcmp(argv[i], "--data-dir") == 0) {
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if (!PHYSFS_mount(argv[i+1], NULL, true)) {
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CRY_PHYSFS("Data dir mount override failed.");
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return EXIT_FAILURE;
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