use SDL stdlib where possible
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@ -308,7 +308,7 @@ void textures_dump_atlases(TextureCache *cache) {
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size_t i = 0;
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for (; i < arrlenu(cache->atlas_surfaces); ++i) {
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snprintf(buf, sizeof buf, string_template, i);
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SDL_snprintf(buf, sizeof buf, string_template, i);
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SDL_RWops *handle = PHYSFSRWOPS_openWrite(buf);
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