awesome!!!
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139
src/scripting.c
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139
src/scripting.c
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#include "scripting.h"
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#include "util.h"
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#include "context.h"
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#include <SDL2/SDL.h>
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#include <umka_api.h>
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#include <physfs.h>
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#include <stdbool.h>
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#include <string.h>
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#include <stdio.h>
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static void msgbox(UmkaStackSlot *params, UmkaStackSlot *result) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION,
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params[1].ptrVal, params[0].ptrVal, NULL);
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}
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static void umka_log_info(UmkaStackSlot *params, UmkaStackSlot *result) {
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log_info(params[0].ptrVal);
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}
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static void umka_log_critical(UmkaStackSlot *params, UmkaStackSlot *result) {
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log_critical(params[0].ptrVal);
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}
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static void umka_log_warn(UmkaStackSlot *params, UmkaStackSlot *result) {
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log_warn(params[0].ptrVal);
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}
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static void is_action_pressed(UmkaStackSlot *params, UmkaStackSlot *result) {
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struct state *state = params[1].ptrVal;
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t_ctx *ctx = state->hidden_ptr;
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bool value = input_is_action_pressed(&ctx->input, params[0].ptrVal);
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result->uintVal = value;
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}
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static void is_action_just_pressed(UmkaStackSlot *params, UmkaStackSlot *result) {
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struct state *state = params[1].ptrVal;
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t_ctx *ctx = state->hidden_ptr;
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bool value = input_is_action_just_pressed(&ctx->input, params[0].ptrVal);
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result->uintVal = value;
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}
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static void is_action_just_released(UmkaStackSlot *params, UmkaStackSlot *result) {
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struct state *state = params[1].ptrVal;
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t_ctx *ctx = state->hidden_ptr;
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bool value = input_is_action_just_released(&ctx->input, params[0].ptrVal);
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result->uintVal = value;
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}
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static void get_action_position(UmkaStackSlot *params, UmkaStackSlot *result) {
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struct state *state = params[2].ptrVal;
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t_ctx *ctx = state->hidden_ptr;
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t_fvec2 *position = params[0].ptrVal;
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*position = input_get_action_position(&ctx->input, params[1].ptrVal);
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// the result is in a hidden result pointer allocated by Umka
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result->ptrVal = params[0].ptrVal;
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}
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static void register_api(void *umka) {
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umkaAddFunc(umka, "msgbox", msgbox);
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umkaAddFunc(umka, "logInfo", umka_log_info);
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umkaAddFunc(umka, "logCritical", umka_log_critical);
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umkaAddFunc(umka, "logWarn", umka_log_warn);
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umkaAddFunc(umka, "cImplIsActionPressed", is_action_pressed);
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umkaAddFunc(umka, "cImplIsActionJustPressed", is_action_just_pressed);
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umkaAddFunc(umka, "cImplIsActionJustReleased", is_action_just_released);
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umkaAddFunc(umka, "getActionPosition", get_action_position);
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}
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bool scripting_init(t_ctx *ctx) {
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if (!PHYSFS_exists("/scripts/main.um")) {
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CRY("Failed to initialize scripting", "Could not find a main.um (we need it)");
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return false;
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}
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ctx->umka = umkaAlloc();
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char *main_script = file_to_str("/scripts/main.um");
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bool umka_ok = umkaInit(ctx->umka,
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"main.um",
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main_script,
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UMKA_STACK_SIZE,
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NULL,
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ctx->argc,
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ctx->argv,
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false,
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false,
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NULL);
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free(main_script);
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if (!umka_ok) {
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CRY("Failed to initialize scripting", "Unknown Umka error");
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return false;
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}
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/* all Umka files are compiled even if they're never used */
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char **dir_file_names = PHYSFS_enumerateFiles("/scripts");
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for (char **i = dir_file_names; *i != NULL; ++i) {
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char *file_name = *i;
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if (!strends(file_name, ".um"))
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continue;
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/* got this one already */
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if (strcmp(file_name, "main.um") == 0)
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continue;
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/* need to figure out the actual path (as opposed to the lone file name) */
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const char *path_prefix = "/scripts/";
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size_t path_size = snprintf(NULL, 0, "%s%s", path_prefix, file_name) + 1;
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char *path = cmalloc(path_size);
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snprintf(path, path_size, "%s%s", path_prefix, file_name);
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char *contents = file_to_str(path);
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umkaAddModule(ctx->umka, file_name, contents);
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free(path);
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free(contents);
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}
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PHYSFS_freeList(dir_file_names);
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register_api(ctx->umka);
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if (!umkaCompile(ctx->umka)) {
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cry_umka(ctx->umka);
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return false;
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}
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return true;
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}
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void scripting_deinit(t_ctx *ctx) {
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umkaFree(ctx->umka);
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}
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