camera reset and default state
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@ -211,7 +211,7 @@ static void main_loop(void) {
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while (ctx.frame_accumulator >= ctx.desired_frametime) {
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frames += 1;
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/* TODO: disable rendering pushes on not-last ? */
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render_queue_clear();
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render_clear();
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poll_events();
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if (ctx.window_size_has_changed)
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update_viewport();
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