rename get_text_width() to text_get_width()
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73bf92e706
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@ -28,7 +28,7 @@ static void title_tick(State *state) {
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const char *font = "fonts/kenney-pixel.ttf";
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const char *font = "fonts/kenney-pixel.ttf";
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int text_h = 32;
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int text_h = 32;
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int text_w = get_text_width(text_str, text_h, font);
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int text_w = text_get_width(text_str, text_h, font);
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push_rectangle(
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push_rectangle(
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(Rect) {
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(Rect) {
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@ -36,7 +36,7 @@ TWN_API void push_rectangle(Rect rect, Color color);
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TWN_API void push_circle(Vec2 position, float radius, Color color);
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TWN_API void push_circle(Vec2 position, float radius, Color color);
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TWN_API void push_text(char *string, Vec2 position, int height_px, Color color, const char *font_path);
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TWN_API void push_text(char *string, Vec2 position, int height_px, Color color, const char *font_path);
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TWN_API int get_text_width(char *string, int height_px, const char *font_path);
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TWN_API int text_get_width(char *string, int height_px, const char *font_path);
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/* pushes a textured 3d triangle onto the render queue */
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/* pushes a textured 3d triangle onto the render queue */
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/* vertices are in absolute coordinates, relative to world origin */
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/* vertices are in absolute coordinates, relative to world origin */
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@ -184,7 +184,7 @@ void push_text(char *string, Vec2 position, int height_px, Color color, const ch
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}
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}
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int get_text_width(char *string, int height_px, const char *font_path) {
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int text_get_width(char *string, int height_px, const char *font_path) {
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ensure_font_cache(font_path, height_px);
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ensure_font_cache(font_path, height_px);
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FontData *font_data = get_font_data(font_path, height_px);
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FontData *font_data = get_font_data(font_path, height_px);
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