don't use depth range hack in rect case

This commit is contained in:
2024-10-14 12:16:23 +03:00
parent d34516c4ee
commit 3535a185df
2 changed files with 3 additions and 2 deletions

View File

@ -202,8 +202,6 @@ static void render_2d(void) {
const struct QuadBatch batch =
collect_rect_batch(current, render_queue_len - i);
/* TODO: what's even the point? just use OR_EQUAL comparison */
set_depth_range((double)batch_count / UINT16_MAX, 1.0);
render_rect_batch(current, batch);
i += batch.size - 1; ++batch_count;