/apps/twnlua: actually use 32 bit
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@@ -30,7 +30,7 @@ add_custom_target(
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DEPENDS ${TWN_OUT_DIR}/data/scripts/twnapi.lua
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)
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add_compile_definitions(LUA_32BITS)
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add_compile_definitions(LUA_32BITS=1)
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set(SOURCE_FILES
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game.c
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