remove fog start and fog end parameters
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		| @@ -13,7 +13,7 @@ | ||||
|  | ||||
|  | ||||
| #define TERRAIN_FREQUENCY 0.15f | ||||
| #define TERRAIN_DISTANCE 32 | ||||
| #define TERRAIN_DISTANCE 64 | ||||
| #define HALF_TERRAIN_DISTANCE ((float)TERRAIN_DISTANCE / 2) | ||||
| #define PLAYER_HEIGHT 0.6f | ||||
|  | ||||
| @@ -225,8 +225,7 @@ static void ingame_tick(State *state) { | ||||
|     draw_skybox("/assets/miramar/miramar_*.tga"); | ||||
|  | ||||
|     ctx.fog_color = (Color){ 140, 147, 160, 255 }; | ||||
|     ctx.fog_start = 0.9f; | ||||
|     ctx.fog_density = 0.05f; | ||||
|     ctx.fog_density = 0.03f; | ||||
| } | ||||
|  | ||||
|  | ||||
|   | ||||
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